/********************************************************************
	copyright (c) by TwT
    @created:	12/8/2011 8:46
    @filename: 	Item
    @author:	Gu Yanbo (gybgdhb@gmail.com)
    @brief:	    
*********************************************************************/

#ifndef GAME_OBJECTS_ITEM_H_
#define GAME_OBJECTS_ITEM_H_
#include "GameObject.h"
class Item:public Sprite,public ITouchable
{
public:
	enum ItemType
	{
		ITEM_GOLDEN_WING,
		ITEM_RAINBOW_WING,
		ITEM_WHITE_WING
	}type_;
	Item();
	Item(ItemType);
	void Render();
	void SetPosition(int _x,int _y);
	bool visible;
protected:
	
private:

};

#endif //GAME_OBJECTS_ITEM_H_


//
//History:
//[12/8/2011] <gybgdhb@gmail.com> created